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Upgrades

NameDescription
Titanium Alloys

Advanced armor plating materials improve overall durability. Adds 30 more hitpoints.

Combat Bumper

Deal +50% more damage on collision. Take 30% less damage from crushing enemies.

Biomass Repair

Repair converted from Green Biomass is 20% more effective.

Drone Repair Unit

Slowly repairs damaged drones. Increases drone durability by 10%. Destroyed drones are replaced 5 seconds faster.

Emergency Repair Kits

Unlocking Cargo Crates repairs 25% hitpoints.

Advanced Drone Control

Double the number of equipped drones.

Rapid Decoder

Unlocking Cargo Crates is 50% faster. +15% greater chance to find collectible Specials in Cargo Crates.

Biomass Collector

Attracts biomass faster and at greater distances. Especially useful when collecting Green Biomass needed for emergency repairs.

Temporal Dilation

Time slows down when suffering heavy damage.

Shock Reloader

Sustained damage slightly speeds up reloads. Applies to all reloads in progress, including Special.

High Power Plasma Weapons

Deal 12% more damage with plasma technology, weapons and bombs. Applies to Helios Blaster, Megablaster, Trinitron Cannon, Vortex Launcher, Archon Pulse Cannon, Horus Plasma Charge, Void Ray, Reactive Armor and Unmaker Omega.

Black Box

In the event of mission failure: - Retrieve 50% of Biomass that would otherwise be lost. - Reduce the chance of losing equipment by 30% - Slightly reduce recovery time.

Biomass Detector

Find 10% more Biomass.

Ricochet

Projectiles bounce off enemies and surfaces, increasing their chance to deal collateral damage. Applies to all solid, non-piercing projectiles, missiles and bombs. Adds 1 bounce.

Emergency Protocols

All reloads, including Special, are 20% faster when the tank is damaged below 25% hitpoints.

Extra Missile Capacity

All missile launchers can fire 1 more round. Applies to Nemesis Missiles, Seraphim Missiles, Viper Missiles and Vortex Launchers.

Reactive Armor

Generates blue plasma microexplosions directed to close enemies. Each low-damage micro-blast creates a strong pressure wave effective at pushing away incoming targets. Takes 6 seconds to recharge after 3 micro-blasts. Developed specifically against swarms of exploding Alien Spores, Spinners, Tadpoles and Parasites.

Refractor Enamel

Take 30% less damage from Beam weapons.

Blast Valves

Take 35% less damage from exploding spores, mines and shrapnel.

Advanced PSU

Special recharges 10% faster. Applies to Overdrive, Hyper Focus, Force Shield, Reaper Artifact, Repulsor and Unmaker Omega.

Beam Stabilizers

30% faster movement when firing Beam weapons. Applies to Unmaker Omega, Solaris Particle Beam, Gamma Disruptor Beam and Void Ray.

Composite Armor

Ignore 1 point of damage received. Effective protection against small arms fire, shrapnel, and clusters of smaller projectiles.

Phoenix Protocol

Lethal damage triggers Invulnerability for 3 seconds and repairs 5 hitpoints. Activates once.

Adaptable Camo Pattern

Human enemies take longer to recognize you as a foe. The time before human-operated vehicles and structures open fire is 1 second longer.

Advanced CPU

Specials last 10% longer. Applies to Overdrive, Hyper Focus, Force Shield, Reaper Artifact, Repulsor and Unmaker Omega.

Extra Payload Capacity

Carry 1 more bomb. Applies to Tartaros Cluster, Perun Kinetic Rods, Dolos Ultra PP Bomb, Hecate Grenade, Perses Proximity Shredder, Void Ray and Horus Plasma Charge.

Scrambler Signal

Automated Turrets, Droids and Beam Casters take longer to recognize you as a foe. The time before synthetic enemies open fire is 1.5 seconds longer.

Maglev Boost

Increases movement speed by 10% or more. Slow moving tanks benefit greatly from the extra thrust, while fast tanks receive at least the nominal speed boost.

Xeno-Pattern Mimicry

Aliens take longer to recognize you as a foe. The time before aliens open fire or attack is 1 second longer.

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