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VIPER Fire Missiles


Stats
Hitpoints100
Power3
Ammunition15
Damage0
Details
Purchase Limit3
Purchase Cost800
Upgrade 1 Cost550
Upgrade 2 Cost550

Filled with deep-burning pyrohexane, precision-guided VIPER missiles turn target zone into a fiery inferno. High ammunition consumption often makes the launcher best left on hold, striking only in concert with other weapon systems. Missiles pass through Kinetic-Shields, however they are vulnerable to Active Defense turrets and Scrambler Signal.
Ignites when destroyed.
Operator reduces the pre-launch preparation time by -40%

Mk II uses improved payload handling mechanism for lower ammunition costs and faster rate of fire. Reinforced bracing increases launcher's durability by +10%

Mk III offers the lowest ammunition costs while further improving rate of fire. Steel plating increases launcher's durability by +25%

Fire Types

Fire Type NameAmmunition

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