VIPER Fire Missiles
| Stats | |
|---|---|
| Hitpoints | 100 |
| Power | 3 |
| Ammunition | 15 |
| Damage | 0 |
| Details | |
|---|---|
| Purchase Limit | 3 |
| Purchase Cost | 800 |
| Upgrade 1 Cost | 550 |
| Upgrade 2 Cost | 550 |
Filled with deep-burning pyrohexane, precision-guided VIPER missiles turn target zone into a fiery inferno. High ammunition consumption often makes the launcher best left on hold, striking only in concert with other weapon systems. Missiles pass through Kinetic-Shields, however they are vulnerable to Active Defense turrets and Scrambler Signal.
Ignites when destroyed.
Operator reduces the pre-launch preparation time by -40%
Mk II uses improved payload handling mechanism for lower ammunition costs and faster rate of fire. Reinforced bracing increases launcher's durability by +10%
Mk III offers the lowest ammunition costs while further improving rate of fire. Steel plating increases launcher's durability by +25%
Fire Types
| Fire Type Name | Ammunition |
|---|---|